Villa prog. 1
I started working on the villa a little. I’m just getting started, but I need to ramp it up if I am to finish this, and all the other buildings as well, in time.
//nebez
I started working on the villa a little. I’m just getting started, but I need to ramp it up if I am to finish this, and all the other buildings as well, in time.
//nebez
After completing the base mesh for animation I remade some of the geometry for better use as a cage mesh for mudbox, and began sculpting a normal map. So far;
the first rig is complete and waiting for skinning and testing of ogre 3D
/Lukas
We got our blending shader to work, we use a noise map do blend between two textures. Menues are also up and running.