First successful AI playtrough :)

Have had much to do the recent weeks, making the AI a fun opponent to play against. There have been lots of tweaking and tuning variables to make it behave in a good way.
So today, for the first time I let the AI play and finish the game. I wanted to check all the behaviours it showed during a match, how it prioritized different goals and how it ended a game. Of course it made a couple of strange decisions and behaved very weird at times, but it managed to play the whole game which was very satisfying to see.
The main things to fix are to make the agents complete the goal they had before they for example encountered an enemy they had to dispatch. It works sometimes, but not every time. Sometimes they tend to stand still until something triggers them.
Also their behaviour when being very much stronger than the rest of the opponents should be much more aggressive.

Oh, and I’m happy to announce that the yellow team won :)

/Bo

 

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