Solved Fog bug!

I think I have solved the fog bug. Everything was the sniper\’s fault because he can shoot farther than he can see so every team needs to keep a visible flag for every unit they can see. And they are not supposed to attack if they can\’t see the enemy. The problem was to make it calculate the visible flag exactly the same on all computers.

And today Anton and I added so we can change spawning locations for the goons, and it really improved gameplay.

Fredrik Andersson

 

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