Milestone 3 documents published

The documents for Milestone 3 are now published.
You can find the documents in the MS3 directory to the right or click on the links below.

The final product ~37 Mb, 1280×720, .mov video clip with audio, so plug in your headphones.

Updated project plan

Updated research document

Post mortem document

MS3 powerpoint presentation

/Tomas

The 18th and 19th week…

The past two weeks were in part spent on animating the creatures in the scene, but mostly spent on rendering and post production.

The final product have gone through two weeks of adding stuff, tweaking, removing, adding and tweaking again and so on. I decided to ditch the sunrays filtering through the clouds as I thought they became a little too much, and risked stealing the show from what I think is the center of interest.

It is very satisfying to stand here, at the finish line of the project and feel that through all the ups and downs I have stayed true to my vision and I am quite satisfied with the final product.

I am very grateful for the fact that my friend, and awesome musician, Kent Valdén decided to lend his musical powers to this project and creating the audio.

I am also grateful for Lukas Grochowski’s help when I experienced problems rigging the dinosaurs and I am grateful for the feedback and ideas I have gotten from discussions with Øyvind Lien, Mikael Andersson, Mattias Utterström and others.

Here’s a still from the final product

finalstill.jpg

Click image for large version.

/Tomas

The 17th week…

This week I have rigged, skinned and begun animating the dinosaurs. I used an IK spline for the neck and on the first test I didn’t use enough joints so it didn’t bend smoothly enough. After adding more joints it worked just fine. I am also 99.9% finished with the painting and I will render and begin compositing in Fusion during the following week.

I stacked a few of the projection textures on top of eachother in Photoshop and added some atmosphere just to get a sense of how the projections will work together…

projlayers01_mar09.jpg

Click image for large version

/Tomas

The 16th week - sculpting a sauropod etc…

During this week I have been sculpting the model of the dinosaur species that will inhabit the landscape. I tried working in Zbrush for the first time, which was a very delightful experience and I will definately explore the possibilities of using this software in future projects. During this phase I got lots of advice and guidance from Mikael Andersson and the process would have been much more time-consuming without his help. Thanks Micke!

I have also made good progress with the painting of the scene itself and I hope to be able to start the compositing phase relatively soon. I have found some info on how to create fog and atmospheric effects in post, which seems less time-consuming than creating them in Maya.

Here is the displacement mapped and textured sauropod, which will be seen on much much farther distance than it appears in this render:

sauropod01.jpg

And a couple of the projection images for the scene:

midground1.jpg

midground2.jpg

Click images for large versions

/Tomas

The 15th week…

The work during this week has consisted almost entirely of painting and I have made good progress. I have also begun modelling the dinosaurs that will inhabit the scene. I will post some images next week.

/Tomas

 

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