Render finished + comments reply

Hi everybody.

I’m finished with the rendering and started the post work. As some of you have commented, I could have done more render passes, texturing and lighting. But because I had some bugs* in the character among other things, and because I want to add sound(think sound adds more feeling of the monsters power), I was forced to down-size on some other parts.
I hope you’ll like the finished result anyway .

*- The character had a custom plugin for the facial animation, that made batch rendering impossible. So I had to disable it and re-animate the face using clusters instead.
- Turning the character over 180 degrees in some cases made the muscles twist to oblivion. That made some poses impossible(with the knowledge I have so far).
- Had to re-render some sequences because the occlusion doesn’t render the same on different graphic-cards.
- The dynamics had a bug that turned all the balcony-floor pieces inside out. So I fixed it by baking all dynamics and turning the surfaces back.

 

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