Week 17: Mattepainting and projection

This week I have continued on the mattepainting and started the projection work in Maya. The clip with the filmed greenscreen material is edited, and the camera has been exported from Boujou to Maya. I’m exactly on schedule according to my timeplan, but because delivery is in week 12 and not week 13 as I first thought, I have one week less on post production. I’ve allready come far with the camera projection, everything is going smooth so far.

When I have set up the correct camera move, I need to render out the animated waterwheel, waterfall mesh with animated UV and the houses. All the models and animations are done, I only need to place them correctly, tweak the lighting and render them to a separate layer. I will post updates on these next week.

This is pretty much what the final piece will look like. When I have set up the projection I will go back into Photoshop and clone in the details revealed behind each layer, I will also fix the castle since I’m not happy with how it looks. I will create more depth on the mountains, adjust contrast and color correct in Fusion when I do post production.

matte_mar.jpg

-Øyvind-

 

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