Render Issues
I have quite a problem to get my slingshot closer to photo realistic.
I want to spend time for other things like remove the white tracking marks at the floor and the tjep marks at the wall.
The stative I sat on must also be removed.
If some one got some ideas how to get the slingshot more realistic please whrite me:-)
Right now it contains 10 layers
RGB pass (lighting)
3 RGB passes (fore diffrent parts and material)
Light
Texture (Surface material)
Shadows
Occlusion
Specular
Mask
