Progress report 13: Milestone 2

The delivery for milestone 2 (minus the presentation which will be written in the coming days) is now available in the milestone 2 folder. I wish to stress that the demo application hasn’t been tested on any other computer than my own and may therefore lack needed files that I’ve forgotten, so please drop me a line if it doesn’t work. Also, HDR (or specifically the floating point textures, I belive) requires Shader Model 2.0 so old graphics cards won’t be able to run the app, so keep that in mind.

Note on the changes to the time-plan:
As previously stated I shortened the time for planning the final demo but I’ve also clarified the plan by adding an ‘Implement functionality’ task. This because of knowledge gained during the prototyping and the fact that more tasks have been added to implement (more information in the implementation notes). (I’m not sure if I should have specifically notified someone about this but if so then I expect I’ll hear about it soon)

 

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