Rigging

I said before that I was going to modify my old rig and use it in this project but I’ve changed my mind. I found some unstability in my first rig and modifying it would surely bring some new problems later on. So I came to the conclusion that it would be better to build a new rig from scratch.
I’m almost done with the new rig now. This rig has IK-FK controls for the legs, spine and tail with switches for each. It also have a low poly mesh split up in segments constrained to the appropriate driving joints for visualisation when animating.
