Animation progress

I’ve been animating for a while now. I soon found some errors in my rig that made animating a pain. I solved it by replacing some constraints with a few expressions and now the rig is working great!
We have been discussing back and forth how fast he should run. Here is a playblast of the entering of the scene.
Tuesday, January 27, 2009 - 12:44:39
I like that he appears to be so nimble and agile, the dinosaurs couldn’t all have been lumbering beasts… I think the speed is perfect actually, now that I think about it.
However, I think he looks down too much with his head, it should be almost parallel to the ground IMNSHO.