Compositing progress

olle_says.jpg

I’ve now set up all my renderlayers and we are ready to render them all out.

These are my different passes:

Direct light
Indirect light
Shadow
Ambient Occlusion
Zdepth
Color
Specular
Reflection
SSS (broken down in three passes for better control)
Bent normal (for controling lighting in post)
Fog

I did a comp to see how it looks so far. Hope you like it! Cant wait to see this beast move :)

Dinosaur_Comptest_v01.jpg

  1. Mikael Andersson

    Friday, March 6, 2009 - 13:47:11

    Sweet! Looking forward to see this.
    Thanks for mentioning all the passes too.

  2. Lukas

    Saturday, March 7, 2009 - 12:57:47

    Holy crap man. What can man say! ILM for you guys woooooohh!!!

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