week 16 : monday
Triceratops progress
I’ve worked with the texturing of the triceratops. This is how it looks in the unreal engine at the moment. I’m going to tweak some things later, but for now it’s done. Have to start with the environment platform.
Some different angles of the dino.



I’ve thought of how I am going to record the finished scene in the engine later on. I read that there is some camera function, or matinee option, that lets you set up a ‘movie’ with a camera going through the scene. I don’t know how complicated that is, but it sounds like it will look best if I use that. I could go in and ‘play’ the scene and fraps the whole thing but it will be hard to make nice camera movements. If it’s possible to be a ’spectator’ in the scene, and fly around, that would help a lot. I’ll have to look into it more further ahead.
Next: Environment modeling…