Prototype Character
I have finished modeling and baked normal maps for my \”test\” character. It is based on an idea for a character I\’ve had for some time (in other words it\’s not directly related to the theme of my project). It was a valuable experience that will definitely help me when I start working on the character for my scene. I will be able to steer clear of some problems that I might have otherwise encountered and I have got a better idea about which workflow suits me best. I will go into more detail about the process of making this model and what I learned from it later in the research document. Here are some Maya screengrabs:
Nils

