Sculpt Screenshots

Although it’s been a few days since I finished the sculpt I haven’t got around to post about it until now. I think it went fairly well, I feel like I’m beginning to get used to the program and different techniques within it. There are still some areas where I had problems, but I at least know how to avoid (or minimize) them for future projects.

Well, without further ado, here are some screenshots of the sculpted high poly character.

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Nils

 

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