Sculpt Screenshots
Although it’s been a few days since I finished the sculpt I haven’t got around to post about it until now. I think it went fairly well, I feel like I’m beginning to get used to the program and different techniques within it. There are still some areas where I had problems, but I at least know how to avoid (or minimize) them for future projects.
Well, without further ado, here are some screenshots of the sculpted high poly character.
Nils




