Texturing and Mental Ray Drafts

I have these last couple of weeks been texturing and making my first drafts of mental ray lighting (previous post were drafts made with maya software).
The textures still need some work, but that I will do scene by scene. I also feel that I will need to work more on making the “painted texture” actually look painted and not like a badly textured realistic scene.

Here are a couple of examples from the the mood during which there will be a transition between the textures. This coming week I will render out and post all the mental ray drafts with their assigned textures (I am finished with all of the drafts but I have been too busy too make them “blog-postable”) .

Transition: (the same set of lighting will be used as a transition between the texture genres)

Painted: (not much like the painted style I am aiming for yet, but will work on it)

morning_happy_v2_2.jpg

Realistic:

morning_happy2.jpg

Well. Next post will be in a few days.
Have fun until then!

 

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