MS3: Delivery

Well, this is it, I guess. It’s been an educational ride.

Delivery
Milestone 3 Presentation, a copy of the PowerPoint presentation being given at the Milestone 3 presentation.
EnvironmentDesign.mov, the final product.
Post-Mortem, an overview/dissection of the project.

- Stefanie

MS3: Production V

Well, I’m pretty much done with my scene - at the moment I’m cutting everything together and adding a nice audio track over the walkthrough footage I Fraps-ed.

Link to my completed movie, as well as my Post-Mortem document and the PowerPoint presentation used for Milestone 3 will be up either tomorrow or on Monday.

ur3_env_fin.jpg

MS3: Production IV

This past week I have begun importing my models into the Unreal Editor. Things have gone smoothly so far, though I still need to work some on the lighting/shadows.

ur3_env02.jpg

MS3: Production III

Spent this week modeling various stuff for my scene. Nothing exciting, I’m afraid.

plane01.jpg

MS3: Production II

The fruits of this week’s labor - my environment in the UR3 Editor:

ur3_env01.jpg

By the end of next week I will hopefully have all my models ready to be imported into the Editor.

MS3: Production I

These past two weeks I have been concentrating on two things:

Firstly, I’ve been focusing on getting to know the Unreal 3 Editor, which means building ground surfaces/environments, using the material editor, importing models etc. Secondly, I’ve been modeling and (preliminarily) texturing the various flora I will need for my final product.

It’s slow going, and not much to update about, but hopefully things will start to speed up and take shape in a week or so.

plant_test02.jpg

MS3: Previz

This week I have created a previz of my ‘walkthrough’ sequence to help me further plot out the scene layout.

Two additional references to go along with the previz, both stock photos by onthespoke:
env_ref_onthespoke01.jpg env_ref_onthespoke02.jpg

 

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