Friday, May 30, 2008

2008-05-30 (at 3:30 am, ugh)

Except the players upper body being totally spasmic and some image/sound files not yet implemented, the game is done!!

Though I just made a handful of components and stuff this session, it took alot of time. Even if the theory behind a component or whatever is very simple, there will almost always pop up much troublefixing and fuzz to fix.

Posting a screenshot.


Monday, May 26, 2008


I have lately been working quite much on pictures and animations for the main character and enemies. I also made some pictures for the menu and worked a little on the first level.
BOOTHEADANIME_20_showpic.png garbagecan_showpic.png teddybear_red_v3_bodyANIME_showpic.png


Most of the game is pretty much done now. We are missing a complete first level and the hud, plus some small details but all that should be done within the week. At the end of the week we plan to fix the 30-second demo clip and the other stuff.

Monday, May 19, 2008


Uploaded the city, three different kind of furry enemies and a paper plane to our svn.
furrygreen2.png furryyellow2.png furryred2.png paperplane.png city2.png

Sunday, May 18, 2008


Programming have been slowed a bit due to other school stuff recently, though I’m on a good way assembling earlier components and such into our game prototype.

Liftable objects is implemented and soon the mouse aiming as well.

Pictures will be uploaded shortly