Thursday, May 22, 2008
Coding - Week 21
Worked with trying to get the acceleration to work as intended but no real progress. Not really sure how to do the maths for the curve I want either for most effective code.
Been working on a design for the splash screen and menu system. Will commit to SVN when it is done.
Number one priority at the moment though will be to implement the new sounds and the test-pictures to see how they can be most effectively used in the game. I.e. if we need animations to rotate the boat, or if there is an easy way to rotate an image in XNA/Torque.
Friday, May 16, 2008
Initial code to SVN
After feeling I’m getting a grasp of Torque and once again getting my thumb out (including buying an INDIE license for better access to documentation) I scrapped the old code and started all over with something remotely similar to proper programming.
Had real trouble getting the successive acceleration to work so I skipped movement for now and added basic shooting to get something to work for the meeting. It’s still a bit bugged (flipping Y axis when moving) but at least I can adjust the rate of fire, speed and damage of projectiles.