Tuesday, June 3, 2008

The game…

…and it’s awesome

Monday, June 2, 2008

The trailer

Get the trailer here

Friday, May 30, 2008

Final week

Finishing touches, everything is coming together nicely. All the sounds have been creating by our sound guru Björn Karlsson and they are sounding greaturu! We all (artists) fraped and made a intro movie for our levels that was sent to Björn for sound editing.

Martin O have done one of the negative but funny effects for the Wheel of fun, he also made the intro video for the game.
Me (Martin S) have fixed a few graphic bugs that caused the hammer weapon to go invisible, also did some new buttons and game tested to get the correct values for jump distance an such.
Halvor G. have fixed the problem he had with his collision.
Martin A. have hand programmed specific traps and targets for all the level, as well as some general bug fixing.
Markus E. Have implemented amusement bar with all its sprites, he also added much of the sounds, still a few to go tho. He also completed the highscore system, multipliers and all.

Wednesday, May 28, 2008

The progress

It’s coming to an end. I have been working on the wheel of fun and the entertainment bar, and they are almost working perfect. I have done some more scripting and some tweaking to the weapons. The score system is almost working and I’m working on the highscore right now.

//Markus

Monday, May 26, 2008

Pro-lamers progress

Last week I worked mostly with Martin O’s room, finishing the mines and falling floor tiles. It looks awesome now. I also rewrote some of the traps in Micke’s room to make it work better.

/Martin A.