Friday, May 9, 2008

Progress 9/5 2008 (week 4)

Texturing completed (Lukas)
The textures for the boiler room are now completed. They include normal, displacement, specular and occlusion maps (The previewed pictures only show diffuse).

boilerroom_week_5.jpg
boilerroom_week_5_2.jpg

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UV mapping apartment (Øyvind)
Ive completed the UV mapping on the apartment, and optimized the models to get less polygons and more UV space.

apart_w4_optimering.jpg
apart_uv0_w4.jpg
apart_uv1_w4.jpg
apart_uv2_w4.jpg

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Animated monkey (Mattias)
Ive been working with the animation on the monkey enemy, and tweeking the textures on the surroundings.
ap_anima.jpg

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Texturing the Tower (Tomas)
The texturing of the tower is almost complete.

tower_texturerender01.jpg
tower_texturerender02.jpg