Friday, May 9, 2008
Progress 9/5 2008 (week 4)
Texturing completed (Lukas)
The textures for the boiler room are now completed. They include normal, displacement, specular and occlusion maps (The previewed pictures only show diffuse).


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UV mapping apartment (Øyvind)
Ive completed the UV mapping on the apartment, and optimized the models to get less polygons and more UV space.




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Animated monkey (Mattias)
Ive been working with the animation on the monkey enemy, and tweeking the textures on the surroundings.

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Texturing the Tower (Tomas)
The texturing of the tower is almost complete.
