Friday, May 9, 2008
Progress 9/5 2008 (week 4)
Texturing completed (Lukas)
The textures for the boiler room are now completed. They include normal, displacement, specular and occlusion maps (The previewed pictures only show diffuse).


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UV mapping apartment (Øyvind)
Ive completed the UV mapping on the apartment, and optimized the models to get less polygons and more UV space.




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Animated monkey (Mattias)
Ive been working with the animation on the monkey enemy, and tweeking the textures on the surroundings.

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Texturing the Tower (Tomas)
The texturing of the tower is almost complete.

Sunday, May 4, 2008
Progress 4/5 2008 (week 3)
Texturing progress(Lukas)

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Working with UV mapping and completed modelling(Øyvind)


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Tower (Tomas)
Continuing work with UV mapping and some texturing…

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Island (Mattias)
rigging of palm…
Friday, April 25, 2008
Progress 25/4 2008 (week 2)
Island and Lighthouse (Mattiass)
House and tower with texture

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Monkey character (Mattias)
Monkey in the tree

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Tower (Tomas)
Working with UV mapping

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Tower (Tomas)
Tower in occlusion render

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Boiler room (Lukas)
Weekly progress UV mapping for all objects completed


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Apartment (Øyvind)
Apartment/kitchen

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Pirate character (Øyvind)
Playmo pirate character
Monday, April 21, 2008
Progress (week 1)
The past week we have been focusing on modeling. Dummies for the programmers to start working with and also modeling the individual rooms and objects.
Pictures:
Boiler Room (Lukas)
Basement boiler room

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Lightbulb tower (Tomas)
Lightbulb from the tower

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Island (Mattias)
House and tower with texture

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Apartment (Øyvind)
Inside apartment
Wednesday, April 9, 2008
First entry - World of RaftCraft
Welcome to our blog. This is the blog for Group 2, “Spring project” 2008 - The spring project is a cooperation project between the computer graphics students and the computer games development students at LTU.
Group 2 members:
Anton Stenmark
Oscar Andersson
Tomas Hillergren
Mattias Utterström
Lukas Grochowski
Øyvind Lien
The game we are producing is a First Person Shooter with some adventure elements. It is a game suitable for children and based on the following scenario: You find yourself washed-up on an island. The only thing you see is a lighthouse and a palm tree. You need to somehow build a raft to get off this island.
During the following weeks, we will post updates on the project here.
Our design document: designdoc