Wednesday, May 21, 2008
The last two weeks have begun and things so far seem to be under controll.
During these last two weeks I have continued working on triggers mostly. The final model of locating triggers within the scene at creation has basically been completed. As most components of (let’s call it) the engine are now complete, work can finally begin on putting the game together. This includes writing the events of each room as well as special objects and in some cases adding in additional content. Admittedly, there are still a few worrying problems left (animation, sound, some objects, enemies partially). There will be an end product, though we shall see how much of it is finnished at the end.