Tuesday, June 3, 2008
A total of three updates over the course of ten(?) weeks…I feel quiet content with that.
My lack of writing updates for the blog most point to the fact that I’ve put all my precious time into writing code instead.
During these last three weeks I’ve been working my ass off on a whole bunch of different stuff for the project, such as;
* Player movement
Limited jumping ability, Velocity based movement and the ability to crouch
* Gallery enemy “AI”
It turns towards the player and moves to it’s position
Main menu, loading screens, splash screen and so forth…
Ambient and positioned sound
* Physics (if you could call it that)
The gravity of the room can be flipped on command and the player can then move around in the ceiling.
* And all kinds of other small fixes here and there
Aside from programming I have also composed a short “theme” for the game that is played in the main menu.
And that’s pretty much it…now all I have to do is be on standby and fix small bugs on the fly as my teammates beta-tests the game.