Monday, April 21, 2008
Second week: General progress
We made some good progress during the second week, artists each worked with their part of the game. Modelling the level, props and providing the programmers with placeholders to work with. Making things modular is new for some of us.
Programmers learnt nebula and begun working with the physics, we know have collision.
Example work in progress:
Normalmapped leathergloves for the avatar.