Friday, April 25, 2008
Third week: General Progress
This week our programmers continued tweaking with collision meshes, fixing the projectile weapon (crossbow) and begun working at one of the first enemy templates. We also tested adding animation and a skybox.
The artists continued with their levels and props this week. Texturing has taken the majority of our time. We encountered some problems with alphas that we haven’t quite solved yet. Other than that, we are making good progress.
Collection of wips and screenshots:
The Maze.


The Forest Ruins.



A portal.