Tuesday, June 3, 2008

Game installer:

Here is the Game installer

Thursday, May 29, 2008

Game Trailer

Here is our game trailer.
Trailer

Friday, May 16, 2008

Sixth week: Lightmapping

A new Demo Video

And ingame screenshots:
startroom_screen1.jpg
siloroom_screen1.jpg
puzzleroom_screen1.jpg

Monday, May 5, 2008

Fourth week: Roombuilding, HUD fully functional

Room status
- puzzleroom is complete except for the lightmapping
- startroom is 90% done, some objects and texturing remains
- siloroom is complete except some texturing
- cageroom is 80% done, needs texturing

puzzleroom_ooc_01.JPG
puzzleroom_ooc_02.jpg

Gameplay status
- HUD is fully functional but will be upgraded visually
- We have implemented the avatars hand holding a ball. No animation is applied yet

Friday, April 25, 2008

Third week: focus on gameplay

This week we have made much progress in making the gameplay work as it should.

Gameplay Status
- Controls work
- All buttons work
- All actions made by the player in his previous life is performed by a “ghost” when the player respawns
- The weapon works. It can be used to activate buttons and is sticking to walls and objects it hits
- The elevator can be activated by pressing down the doorbuttons at the same time
- The HUD is almost complete and has working; Lockbutton lights, Time and Lives
- The puzzlegame is also working and can be played by using ghosts and balls

Here is a Demo Video