Friday, April 18, 2008
Second week: Concepting key objects
This week we have focused on concepting our key gameplay objects. Also the programmers are making good progress with the controls of the game. We have a basic level with collision objects that the player can move and jump around in now.
Concepts
Pipes


doors
Locks

Lockbuttons
Actionbuttons
Weapons
Next week
During next week the gameplay key objects will be modelled and completed.