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		<title>MetemPsychosis</title>
		<link>http://blogs.gscept.com/2008/sg5</link>
		<description><![CDATA[Spring Game Project]]></description>
		<copyright>Copyright 2006, alaule-6</copyright>
		<managingEditor>alaule-6@student.ltu.se</managingEditor>
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			<title>Updated Game installer:</title>
			<link>http://blogs.gscept.com/2008/sg5/index.php?entry=entry080926-180334</link>
			<description><![CDATA[	<p>Here is the new Updated <a href="http://svn08.gscept.com/svn/sg5/Documents/blog/Metempsychosis.msi">Game installer</a>
</p>
]]></description>
						<guid isPermaLink="true">http://blogs.gscept.com/2008/sg5/index.php?entry=entry080926-180334</guid>

			<author>alaule-6 alaule-6@student.ltu.se</author>
			<pubDate>Fri, 26 Sep 2008 18:03:34 +0200</pubDate>
			<comments>http://blogs.gscept.com/2008/sg5/comments.php?entry=entry080926-180334</comments>
			
			</item>
						<item>
		
			<title>Game Trailer</title>
			<link>http://blogs.gscept.com/2008/sg5/index.php?entry=entry080529-160751</link>
			<description><![CDATA[	<p>Here is our game trailer.<br />
 <a href="http://svn08.gscept.com/svn/sg5/Documents/Trailer.mov">Trailer</a>
</p>
]]></description>
						<guid isPermaLink="true">http://blogs.gscept.com/2008/sg5/index.php?entry=entry080529-160751</guid>

			<author>alaule-6 alaule-6@student.ltu.se</author>
			<pubDate>Thu, 29 May 2008 16:07:51 +0200</pubDate>
			<comments>http://blogs.gscept.com/2008/sg5/comments.php?entry=entry080529-160751</comments>
			
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			<title>Sixth week: Lightmapping</title>
			<link>http://blogs.gscept.com/2008/sg5/index.php?entry=entry080516-163855</link>
			<description><![CDATA[	<p>A new <a href="http://svn08.gscept.com/svn/sg5/Documents/blog/metempsychosis_teaser_080516.mov">Demo Video</a> </p>
	<p><strong>And ingame screenshots:</strong><br />
<img src="http://blogs.gscept.com/2008/sg5/fp-content/images/startroom_screen1.jpg" alt="startroom_screen1.jpg" title="startroom_screen1.jpg"  width="640" height="480" /><br />
<img src="http://blogs.gscept.com/2008/sg5/fp-content/images/siloroom_screen1.jpg" alt="siloroom_screen1.jpg" title="siloroom_screen1.jpg"  width="640" height="480" /><br />
<img src="http://blogs.gscept.com/2008/sg5/fp-content/images/puzzleroom_screen1.jpg" alt="puzzleroom_screen1.jpg" title="puzzleroom_screen1.jpg"  width="640" height="480" /></p>
]]></description>
						<guid isPermaLink="true">http://blogs.gscept.com/2008/sg5/index.php?entry=entry080516-163855</guid>

			<author>alaule-6 alaule-6@student.ltu.se</author>
			<pubDate>Fri, 16 May 2008 16:38:55 +0200</pubDate>
			<comments>http://blogs.gscept.com/2008/sg5/comments.php?entry=entry080516-163855</comments>
			
			</item>
						<item>
		
			<title>Fourth week: Roombuilding, HUD fully functional</title>
			<link>http://blogs.gscept.com/2008/sg5/index.php?entry=entry080505-104309</link>
			<description><![CDATA[	<p><strong>Room status </strong><br />
- puzzleroom is complete except for the lightmapping<br />
- startroom is 90% done, some objects and texturing remains<br />
- siloroom is complete except some texturing<br />
- cageroom is 80% done, needs texturing</p>
	<p><img src="http://blogs.gscept.com/2008/sg5/fp-content/images/puzzleroom_ooc_01.JPG" alt="puzzleroom_ooc_01.JPG" title="puzzleroom_ooc_01.JPG"  width="628" height="473" /><br />
<img src="http://blogs.gscept.com/2008/sg5/fp-content/images/puzzleroom_ooc_02.jpg" alt="puzzleroom_ooc_02.jpg" title="puzzleroom_ooc_02.jpg"  width="628" height="473" />  </p>
	<p><strong>Gameplay status</strong><br />
- HUD is fully functional but will be upgraded visually<br />
- We have implemented the avatars hand holding a ball. No animation is applied yet</p>
]]></description>
						<guid isPermaLink="true">http://blogs.gscept.com/2008/sg5/index.php?entry=entry080505-104309</guid>

			<author>alaule-6 alaule-6@student.ltu.se</author>
			<pubDate>Mon, 05 May 2008 10:43:09 +0200</pubDate>
			<comments>http://blogs.gscept.com/2008/sg5/comments.php?entry=entry080505-104309</comments>
			
			</item>
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			<title>Third week: focus on gameplay</title>
			<link>http://blogs.gscept.com/2008/sg5/index.php?entry=entry080425-183852</link>
			<description><![CDATA[	<p>This week we have made much progress in making the gameplay work as it should.</p>
	<p><strong>Gameplay Status</strong><br />
- Controls work<br />
- All buttons work<br />
- All actions made by the player in his previous life is performed by a &#8220;ghost&#8221; when the player respawns<br />
- The weapon works. It can be used to activate buttons and is sticking to walls and objects it hits<br />
- The elevator can be activated by pressing down the doorbuttons at the same time<br />
- The HUD is almost complete and has working; Lockbutton lights, Time and Lives<br />
- The puzzlegame is also working and can be played by using ghosts and balls</p>
	<p>Here is a <a href="http://svn08.gscept.com/svn/sg5/Documents/metempsychosis_teaser.mov">Demo Video</a> </p>
]]></description>
						<guid isPermaLink="true">http://blogs.gscept.com/2008/sg5/index.php?entry=entry080425-183852</guid>

			<author>alaule-6 alaule-6@student.ltu.se</author>
			<pubDate>Fri, 25 Apr 2008 18:38:52 +0200</pubDate>
			<comments>http://blogs.gscept.com/2008/sg5/comments.php?entry=entry080425-183852</comments>
			
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