Go to content Go to menu

Here are some renders of the motorcycle in two different light setups. Although some parts need a bit more dirt I am pretty satisfied with the result. The wheel spin is controlled with expressions. I also created expressions for the exhaustsystem, engine and sidecar so that they vibrate when the motorcycle is moved. We decided that there propably wont be any rigging invovled (given the fact that the motorcycle will take up at most 10% of the frame). Now, Continuing with the rocket.
Hope you like it.

//mike

1.jpg
2.jpg
3.jpg
4.jpg

RocketmanSpacemonkey.jpg

This is an image showing the rocketman and the monkey together. While we are working on the animations we wanted to give you a better idea of how the interaction between the two characters may look in the final result. We are aiming at maintaining this kind of production quality throughout the whole short.

//Mehmet & Tim

env_preview.jpg

Been a while since I posted any progress on the environment. Here is a quick render of how it looks at the moment, the shed is all done, the ground texture is almost done might add some more dirt after I added grass and rocks, the crane is modeled and UVmapped and the fence around the yard is modeled. As you can see there is some previz objects in this render (the tree and the tank). I put them in to get a better feel of how the yard will end up, but of course there will be a lot more junk and scarp also.

I’m a little behind in the time plan, mainly because I’ve been working with my showreel and things related to that. But I don’t think there will be any problems making the deadline even though there is clearly some work to be done.

//Olov

Progress Monkey

16:33:35

SpaceMonkey_Far.jpg
SpaceMonkey.jpg

I am now done with the rigg and textures and here it goes. I rendered the monkey with a pose that portrays his personality to give you a better idea of how the animation will look.

//Mehmet

As it is my responsibility for the documentation, and in the role of producer for this project, I’ve made some changes and new documents.

After a meeting yesterday with Michal we added some scenes from the storyboard, which were on his wishlist. Changed scene numbers and names in the scene descriptions document.

I also made a Cross script to organize for the merging of all our work, for the rendering and final parts of the project. What’s needed for every scene and what can we do with the material we have got?
The work with the cross script isn’t finished yet.
This helps to complete the priority list, which I now have added my part of. I’ve also changed the group responsibilty part with the scenes mentioned earlier, and some small changes in the layout. :D

The next step is to plan the shooting of the live footage, which is running late due to problem with the camera. I’ve made most of the plans but will complete this so nothing is missed during the recording. And also have some meetings to get tips for the recording, for a good material to track for example.

That’s what I’ve done lately, much to organize so that we will get it all together, and that everybody knows what to do and what the others are doing.

//Johannes