Progress:
Hi
Since I have been doing a working test for an possible employment at a game company, the project hasn’t had so great progress. But I’m working hard to get back on track and I think I’m catching in. Anyhow have a look at the pictures beneath.
Saturday, February 9, 2008
Progress: Head update
Hi, I did some smal updates on the head today and this is how it turned out.
Progress: Friday report
This has been a good week in the work perspective. I’m not far from finished with the low poly model and have created the high resolution version of the characters head. I’m aiming for a quake/UT grunt type of style for character and I’m pretty happy about how the face turned out.
Have a nice weekend!
Thursday, February 7, 2008
Progress: modeling
Progress on the character. Still some edgeloops that are what it’s not supposed to and duble layered geometry but I’m happy about the outcome so fare.