Ingame normal mapping

Tuesday, February 19, 2008 by davrot-5

After a few failed attempts, I took another swing at getting the normal map shader up and running. With some help from a few of the “code people” it finally worked. Here’s a picture of the main character standing in front of a light. Sorry for the pose…

ingamenormal01.jpg

…and here’s a closeup with more detail

ingamenormal02.jpg

Add comment

Fill out the form below to add your own comments

User data





Add your comment