Saturday, March 22, 2008

Crash fix & Game Speed Limit.

I’ve fixed the crash that could occur when the player where standing in the upper lef corner of the map.
I’ve also made an attempt to limit the game speed so that it will run at the same speed no matter how fast the CPU is. Though as I’m limited to just one computer at the moment I’ve been unable to test if the solution really works on other CPU’s, but as the game now reads the CPU speed from the registry it should work.

Here’s the latest version of the game:
Dragonia Demo - version 1.02