Legend of Dragonia _______________________________________________________ Author: Peter Hultgren Specialization Project 2008 Computergame development program at LTU Skellefteċ ________________________________________________________ Controls: ------------- Movement: W - Up S - Down A - Left D - Right Other Controls: 1 - Use Mana Potion 2 - Use Life Potion 3 - Lay Snare 4 - Lay Trap Numpad 1 - Use Attack 1 Numpad 2 - Use Attack 2 Numpad 3 - Use Attack 3 Numpad 4 - Use Attack 4 Esc - Go to Main Menu / Exit Game ________________________________________________________________________ Map Editor: -------------- When a map is created it will automatically save as "Maps/editedMap.txt" once the editor is closed. To use a cusom map simply copy the data stored within "Maps/editedMap.txt" and overwrite one of the other maps (Make sure that ALL the data within the destination file is overwritten by ALL the data stored in the source file or the game won't be able to read it!). When making a custom map, make sure that all the four start locations is placed and ensure that all players can reach each other. The preset maps is as follows: Level 1 - "SmallMap.txt" Level 2 - "GrassMap.txt" Level 3 - "EarthSquare.txt" Level 4 - "SmallMeadow.txt" Level 5 - "CrystalFloor.txt" ___________________________________________________________________________ Notes: --------- The textures are a bit blury in this version as I've halved their sizes in order to limit the game's size. And Knight is currently missing two of his sprites. There seems to be a minor memory leak witch I haven't been able to locate yet. The AI agents may behave odd from time to time or even use unintended cheating like running backwards while attacking but at least they seem to work mostly as planned. _______________________________________________________________________________ Any feedback is welcome as comments at my blog. :)