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Post mortem

Published by erisun-5 on Wednesday, March 26, 2008 - 15:28:09

Here is the post mortem document of B-Hive

Post mortem document

Progress unit formations

Published by erisun-5 on Thursday, March 20, 2008 - 14:53:30

Today i solved the problem with unit formations.
You can now change formation on the soldier bee units.

pic.JPG

MS3 Delivery

Published by erisun-5 on Tuesday, March 18, 2008 - 01:13:58

Here is the delivery for MS3

MS3 Presentation

Project Plan 1.3

Game Design Document 1.3

B-Hive Game Manual

Game Demo

The game isn’t 100% finished yet there are still some more implementation needed until Building/Unit training & GUI works correct and also some problems with the network implementation that are needed to be fixed until the presentation.

Weekly progress report w 10

Published by laspar-5 on Friday, March 7, 2008 - 20:21:51

Geee… I’m still in a pretty bad shape. But I’ve been able to work more this week. Erik have some problems with the implemetation of objects so I’m making the whole map in maya and export everything direct. Just keep on working to finish everything. Not many days left, hope this goes well. But I think it will, I wish I could help Erik more. Oh well, I better go to bed and try to get cured. Next week it’s 25 hours a day in school…

weekly progress

Published by erisun-5 on Friday, March 7, 2008 - 15:57:27

Seems that my post from the last week didn’t get published.
Anyway last week i countined to work a lot with network in XNA and to rewrite a bit of other code that i wanted to improve.

The network part of XNA have some stupid problems it want the user to use a “live profile” either wants me to sign in with the ” MSN live profile” or to create a local “Live profile” for the current network to work correct. I have tried to get around that problem but seems that you must use some kind of profile to use/play XNA games with network support.

For this week i haven’t been able to work with the project until wednesday because of illness.
But i tried to work as hard as possible during wed-friday.
I have been working with a lot of different things in the game this week rewrite some old functions so it works better, implement a building, player class.
Have some problems that i must solve during the weekend.
Problems with how i should create new units and remove existing units in a good way.

Only 9days left now and as it seems right now im unsure if i really going to have tha game finished in time with the minimum requirments, but i should try to work as hard as possible to fiinsih the game so much i can during the time that is left.

And in next week im going to implement everything that is left of the game maybe we have to remove the idea with battleformations, but even if we have to do that i will try to implement that afterwards because i really want to finish the game in the way it was ment to be.