Friday, February 22, 2008

weekly progress w8

This week has been both bad & good.
The bad things is that all work i did last weekend got lost when my computer crashed on monday.
So in the first days of the week i had to rewrite some code again.

we have tested some sample XNA network applications to check if the network part of XNA works between our computers
At the begining we had big problems with the firewall and some other things.
But we finally got the network connection between our computers to work.
And on wednesday i started to impement P2P network support in the game.

I have programed so a user can start a network session or join an existing sesion that is running on the local network.
The next thing to do is to implement so all player/units posistions are updated and sended over the network.
Then i will begin to work on a state machine.